How motion capture and virtual production ninjas, Onpoint Studios brings 3D animated characters to life with next-gen services

Instinctively Real Media client showcase, OnPoint Studios

Left to right: Marian Woller, Virtual Production Supervisor; Niklas Bothe, Head of Motion Capture; Ziyaad Patel; Kevin Clare Facial Specialist and 3D Animator.

Berlin based OnPoint Studios approached Instinctively Real Media to provide industry expertise and deliver strategic communications within verticals of games, visual effects and the immersive industries. Established Motion Capture and Virtual Production specialists, the company boasts an ambitious team with honed skills gained in body and facial capture, video game production, 3D animation, commercial and TV, visual effects and entertainment.

The trio are an innovative full-service studio where customers rely on their expertise to transform creative vision into the next reality. So much so, that their portfolio gleams with notable clients and productions the likes of creative music videos In Your Eyes ft. Alida by acclaimed Musician, DJ and Producer Robin Schulz showcased by Epic Games, and another soon to be released. The popular Diamonds music video by Swiss rapper, Monet192. Multiple in-house projects for partner NEXR and Staramba including the highly successful FC Bayern Munich Virtual Reality experience. Immersive VR security training for Pixaera, and début of their innovative Remote Motion Capture streaming pipeline in collaboration with computer games studio Another Coffee promoting their multi-player online game UMI, plus many more.

Headquartered in Berlin, their 7.9 metre capture volume is kitted with 36 Optitrack Prime 13 cameras, using industry professional technologies Unreal Engine, Unity, Autodesk Maya and MotionBuilder, iPhone and GoPro with Faceware to capture intricate facial expressions.

The adage ‘a rolling stone gathers no moss’ is especially true as OnPoint Studios have sights firmly set on becoming the address in Germany and Europe for Motion Capture and Virtual Production; the team aim to be Germany’s Research Centre for Innovation where they already host MoCap Hang-Out, their popular R&D open-house event showcasing latest projects and cutting-edge techniques in motion capture, virtual reality and 3D scanning at their facilities. Without question this team’s technical prowess and creative ingenuity flows in abundance, mixed with passion and entrepreneurial spirit to deliver every animation project style.

Published by Siobhan Hofma

Bringing over 20 years of media industry expertise and sheer tenacity. I have extensive experience ranging from PR and communications, sales and marketing, creative direction, brand development, product management, storytelling and copywriting, digital content creation, design for print and online, advertising, events, client and partner portfolio growth and business development. I spearheaded the Marketing, Comms and Creative operations for IKINEMA during a 10 year tenure. With sound analytical and communication skills I was an integral team member to IKINEMA's success driving the company from start-up to industry leader. As a natural problem solver with critical and lateral thinking, I contributed innovative real-time technology ideas which were harnessed for the company's future advancement and usability of its real-time procedural animation and inverse kinematic IP and products. Industry verticals and specialities: Interactive virtual characters, 3D animation, real-time procedural animation, inverse kinematics, Game development, Motion Capture, Immersive Experiences, Virtual YouTubing, Location Based VR, XR, VFX, Film, TV Broadcast, Pre-vis and Post Production, Real-time Virtual Production, Enterprise, Training and Simulation, Academia and more.

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