ANIMATRIK BRINGS REAL-TIME PERFORMANCE CAPTURE FOR GAMES TO SIGGRAPH 2022

Animatrik Film Design is attending this years’ SIGGRAPH in stunning Vancouver and are inviting AAA and AA video game studios and publishers to discuss up-and-coming game projects where high fidelity performance capture and live real-time virtual production services is required to drive hyper-realistic digital characters for blockbuster games and movies. Animatrik is known for their state-of-the-art technologies andContinue reading “ANIMATRIK BRINGS REAL-TIME PERFORMANCE CAPTURE FOR GAMES TO SIGGRAPH 2022”

INSTINCTIVELY REAL MEDIA JOINS ACM SIGGRAPH

Instinctively Real Media is now a member of ACM SIGGRAPH – For the past 15 years having been hands-on with numerous innovative projects and studios that push the boundaries of real-time technology solutions in creative ways, from live immersive and interactive entertainment, games, through to virtual YouTubing and hyper-realistic digital humans, this years’ SIGGRAPH isContinue reading “INSTINCTIVELY REAL MEDIA JOINS ACM SIGGRAPH”

How motion capture and virtual production ninjas, Onpoint Studios brings 3D animated characters to life with next-gen services

Left to right: Marian Woller, Virtual Production Supervisor; Niklas Bothe, Head of Motion Capture; Ziyaad Patel; Kevin Clare Facial Specialist and 3D Animator. Berlin based OnPoint Studios approached Instinctively Real Media to provide industry expertise and deliver strategic communications within verticals of games, visual effects and the immersive industries. Established Motion Capture and Virtual ProductionContinue reading “How motion capture and virtual production ninjas, Onpoint Studios brings 3D animated characters to life with next-gen services”