Animatrik Film Design is attending this years’ SIGGRAPH in stunning Vancouver and are inviting AAA and AA video game studios and publishers to discuss up-and-coming game projects where high fidelity performance capture and live real-time virtual production services is required to drive hyper-realistic digital characters for blockbuster games and movies. Animatrik is known for their state-of-the-art technologies andContinue reading “ANIMATRIK BRINGS REAL-TIME PERFORMANCE CAPTURE FOR GAMES TO SIGGRAPH 2022”
Instinctively Real Media is now a member of ACM SIGGRAPH – For the past 15 years having been hands-on with numerous innovative projects and studios that push the boundaries of real-time technology solutions in creative ways, from live immersive and interactive entertainment, games, through to virtual YouTubing and hyper-realistic digital humans, this years’ SIGGRAPH isContinue reading “INSTINCTIVELY REAL MEDIA JOINS ACM SIGGRAPH”
LiViCi Concert Series: Carry Me Home, A Live and Virtual Journey into the Creative Mind of Singer-Songwriter, Didier Stowe Live, immersive, interactive experience online — accessible worldwide! Presented by Shocap Entertainment and The 7 Fingers Through an exceptional combination of music, circus, dance, and theatrical performances, together with real-time motion capture, virtual reality and gamingContinue reading “LIVE XR EVENT”
Credit: Digital Trends, Mojo AR Wearing augmented reality enabled contact lenses means our future in AR is eyes-up, instead of heads down I was intrigued (and excited) to be invited by Digital Intent to listen to their recent podcast interview hosted by Sean Johnson with Steve Sinclair, the Senior Vice President of Product at MojoContinue reading “Mojo Vision Unlocks Your Bionic AR Eyes”
Left to right: Marian Woller, Virtual Production Supervisor; Niklas Bothe, Head of Motion Capture; Ziyaad Patel; Kevin Clare Facial Specialist and 3D Animator. Berlin based OnPoint Studios approached Instinctively Real Media to provide industry expertise and deliver strategic communications within verticals of games, visual effects and the immersive industries. Established Motion Capture and Virtual ProductionContinue reading “How motion capture and virtual production ninjas, Onpoint Studios brings 3D animated characters to life with next-gen services”
There I was in a cinema 10 years ago captivated, pupils fully dilated, and hit squarely between the retina, chasing technicoloured humanoids and hybrid creatures through a fantasy world across the big screen. The movie? James Cameron’s, Avatar. My emotional and visual senses were in overdrive following complex characters and multi-layered storytelling. I was immersed in these elements, but what also had me jumping in my seat was an insight to the future of technological advancements for instinctive human interactions with technology itself. That magic moment in the movie was seeing data captured and transferred with the quick and casual swipe of a finger from the translucent curved monitor directly on to the movie character’s tablet. Bam! Right there, I knew I needed to be a part of this future.