Exclusive TrailblaXR interview: PikPok – Why compelling stories position the player at the heart of their video games

Exclusive TrailblaXR interview: PikPok Studio – crafting worlds and stories for video games. From the USA to New Zealand, PikPok’s Design Manager and Narrative Director Rick Stemm explains why great story is the Holy Grail to player experience. Shhh… there’s an innovative XR game in development